Plot summary
From Wikipedia, the free encyclopedia
Doraemon is sent back in time by Nobita Nobi's great-great grandson Sewashi to improve Nobita's circumstances so that his descendants may enjoy a better future. In the original timeline, Nobita experienced nothing but misery and misfortune throughout his life. As a result of this, Nobita's failures in school and subsequently, his career, have left his family line beset with financial problems. In order to alter history and better the Nobi family's fortunes, Sewashi intended to send a "super robot" to aid Nobita, but due to his meager allowance (because of the family's financial problems), all he could afford was a 22nd-century toy - Doraemon - and a factory reject at that.
Doraemon has a large, pouch-like compartment in his stomach from which he produces many gadgets from the future; the drawer being something of a 4th-dimensional "doorway" between the present age and the 22nd century. Although he can hear perfectly well, Doraemon has no ears: his robotic ears were eaten by a mouse, giving him a series-long
The stories are formulaic, usually focused on the everyday struggles of fourth grader Nobita, the protagonist of the story. In a typical chapter, Nobita comes home crying about a problem he faces in school and/or the local neighborhood. After hearing him out, Doraemon always offers helpful advice to his problem(s), but that's never enough for Nobita, who is consistently looking for the "quick, easy" way out (which offers insight to the viewers as to why Nobita's life turned out the way it did). Finally, after Nobita's pleading and/or goading, Doraemon produces a futuristic gadget out of his aforementioned pouch to help Nobita fix his problem, enact revenge, or flaunt to his friends.
Nobita usually goes too far, despite Doraemon's best intentions and warnings, and gets into deeper trouble than before. Sometimes, Nobita's friends (usually Suneo or Jaian) steal the gadgets and end up misusing them. However, by the end of the story, there is usually retribution to the characters who end up misusing them, and a moral is taught.
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